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@ -1,8 +1,6 @@
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/* See LICENSE file for copyright and license details. */
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/* See LICENSE file for copyright and license details. */
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/* appearance */
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/* appearance */
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#define SHOWBAR True /* False means no bar */
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#define TOPBAR True /* False means bottom bar */
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static const char font[] = "-*-*-medium-*-*-*-14-*-*-*-*-*-*-*";
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static const char font[] = "-*-*-medium-*-*-*-14-*-*-*-*-*-*-*";
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static const char normbordercolor[] = "#cccccc";
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static const char normbordercolor[] = "#cccccc";
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static const char normbgcolor[] = "#cccccc";
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static const char normbgcolor[] = "#cccccc";
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@ -10,8 +8,10 @@ static const char normfgcolor[] = "#000000";
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static const char selbordercolor[] = "#0066ff";
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static const char selbordercolor[] = "#0066ff";
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static const char selbgcolor[] = "#0066ff";
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static const char selbgcolor[] = "#0066ff";
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static const char selfgcolor[] = "#ffffff";
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static const char selfgcolor[] = "#ffffff";
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static unsigned int borderpx = 1; /* border pixel of windows */
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static const unsigned int borderpx = 1; /* border pixel of windows */
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static unsigned int snap = 32; /* snap pixel */
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static const unsigned int snap = 32; /* snap pixel */
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static const Bool showbar = True; /* False means no bar */
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static const Bool topbar = True; /* False means bottom bar */
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/* monitor(s) symbols */
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/* monitor(s) symbols */
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static const char *monsyms[] = { "<1>", "<2>", "<3>", "<4>", "<5>" };
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static const char *monsyms[] = { "<1>", "<2>", "<3>", "<4>", "<5>" };
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@ -19,18 +19,17 @@ static const char *monsyms[] = { "<1>", "<2>", "<3>", "<4>", "<5>" };
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/* tagging */
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/* tagging */
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static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
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static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
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static Rule rules[] = {
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static const Rule rules[] = {
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/* class instance title tags mask isfloating */
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/* class instance title tags mask isfloating */
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{ "Gimp", NULL, NULL, 0, True },
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{ "Gimp", NULL, NULL, 0, True },
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{ "Firefox", NULL, NULL, 1 << 8, False },
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{ "Firefox", NULL, NULL, 1 << 8, False },
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};
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};
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/* layout(s) */
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/* layout(s) */
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static float mfact = 0.55; /* factor of master area size [0.05..0.95] */
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static const float mfact = 0.55; /* factor of master area size [0.05..0.95] */
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static Bool resizehints = True; /* False means respect size hints in tiled resizals */
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static const Bool resizehints = True; /* False means respect size hints in tiled resizals */
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static Layout layouts[] = {
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static const Layout layouts[] = {
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/* symbol arrange function */
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/* symbol arrange function */
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{ "[]=", tile }, /* first entry is default */
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{ "[]=", tile }, /* first entry is default */
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{ "><>", NULL }, /* no layout function means floating behavior */
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{ "><>", NULL }, /* no layout function means floating behavior */
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