removed the direction flipping

new_dwm
Anselm R. Garbe 19 years ago
parent ad0da9a571
commit 36178933ed

@ -10,7 +10,6 @@ const char *tags[] = { "dev", "work", "net", "fnord", NULL };
#define FLOATSYMBOL "><>"
#define STACKPOS StackRight /* StackLeft */
#define TILESYMBOL "[]="
#define VERTICALSTACK True /* False == horizontal stack */
#define FONT "-*-terminus-medium-*-*-*-12-*-*-*-*-*-iso10646-*"
#define NORMBGCOLOR "#333333"
@ -37,7 +36,6 @@ static Key key[] = { \
{ MODKEY, XK_k, focusprev, { 0 } }, \
{ MODKEY, XK_Return, zoom, { 0 } }, \
{ MODKEY, XK_b, togglestackpos, { 0 } }, \
{ MODKEY, XK_d, togglestackdir, { 0 } }, \
{ MODKEY, XK_g, resizecol, { .i = 20 } }, \
{ MODKEY, XK_s, resizecol, { .i = -20 } }, \
{ MODKEY|ShiftMask, XK_1, tag, { .i = 0 } }, \

@ -10,7 +10,6 @@ const char *tags[] = { "1", "2", "3", "4", "5", NULL };
#define FLOATSYMBOL "><>"
#define STACKPOS StackRight /* StackLeft */
#define TILESYMBOL "[]="
#define VERTICALSTACK True /* False == horizontal stack */
#define FONT "fixed"
#define NORMBGCOLOR "#333366"
@ -31,7 +30,6 @@ static Key key[] = { \
{ MODKEY|ShiftMask, XK_Tab, focusprev, { 0 } }, \
{ MODKEY, XK_Return, zoom, { 0 } }, \
{ MODKEY, XK_b, togglestackpos, { 0 } }, \
{ MODKEY, XK_d, togglestackdir, { 0 } }, \
{ MODKEY, XK_g, resizecol, { .i = 20 } }, \
{ MODKEY, XK_s, resizecol, { .i = -20 } }, \
{ MODKEY|ShiftMask, XK_1, tag, { .i = 0 } }, \

@ -108,7 +108,6 @@ extern void (*handler[LASTEvent])(XEvent *); /* event handler */
extern void (*arrange)(Arg *); /* arrange function, indicates mode */
extern Atom wmatom[WMLast], netatom[NetLast];
extern Bool running, issel, *seltag; /* seltag is array of Bool */
extern Bool isvertical; /* stack direction */
extern Client *clients, *sel, *stack; /* global client list and stack */
extern Cursor cursor[CurLast];
extern DC dc; /* global draw context */
@ -172,7 +171,6 @@ extern void focusprev(Arg *arg); /* focuses previous visible client, arg is ign
extern Bool isvisible(Client *c); /* returns True if client is visible */
extern void resizecol(Arg *arg); /* resizes the master dimension with arg's index value */
extern void restack(void); /* restores z layers of all clients */
extern void togglestackdir(Arg *arg); /* toggles stack direction */
extern void togglestackpos(Arg *arg); /* toggles stack position */
extern void togglemode(Arg *arg); /* toggles global arrange function (dotile/dofloat) */
extern void toggleview(Arg *arg); /* toggles the tag with arg's index (in)visible */

@ -65,7 +65,6 @@ togglemax(Client *c)
/* extern */
void (*arrange)(Arg *) = DEFMODE;
Bool isvertical = VERTICALSTACK;
StackPos stackpos = STACKPOS;
void
@ -119,20 +118,11 @@ dotile(Arg *arg) {
stackh = sh - bh;
}
if(isvertical) {
tw = stackw;
if(n > 1)
th = stackh / (n - 1);
else
th = stackh;
}
else {
tw = stackw;
if(n > 1)
th = stackh / (n - 1);
else
th = stackh;
if(n > 1)
tw = stackw / (n - 1);
else
tw = stackw;
}
for(i = 0, c = clients; c; c = c->next) {
if(isvisible(c)) {
@ -169,56 +159,32 @@ dotile(Arg *arg) {
break;
}
}
else if((isvertical && th > bh) || (!isvertical && tw > MINW)) {
else if(th > bh) {
/* tile window */
c->w = tw - 2 * BORDERPX;
c->h = th - 2 * BORDERPX;
switch(stackpos) {
case StackLeft:
if(isvertical) {
c->x = sx;
c->y = sy + (i - 1) * th + bh;
if(i + 1 == n)
c->h = sh - c->y - 2 * BORDERPX;
}
else {
c->x = sx + (i - 1) * tw;
c->y = sy + bh;
if(i + 1 == n)
c->w = sx + stackw - c->x - 2 * BORDERPX;
}
c->x = sx;
c->y = sy + (i - 1) * th + bh;
if(i + 1 == n)
c->h = sh - c->y - 2 * BORDERPX;
break;
case StackBottom:
if(isvertical) {
c->x = sx;
c->y = sy + master + (i - 1) * th + bh;
if(i + 1 == n)
c->h = sh - c->y - 2 * BORDERPX;
}
else {
c->x = sx + (i - 1) * tw;
c->y = sy + bh + master;
if(i + 1 == n)
c->w = sw - c->x - 2 * BORDERPX;
}
c->x = sx;
c->y = sy + master + (i - 1) * th + bh;
if(i + 1 == n)
c->h = sh - c->y - 2 * BORDERPX;
break;
case StackRight:
if(isvertical) {
c->x = sx + master;
c->y = sy + (i - 1) * th + bh;
if(i + 1 == n)
c->h = sh - c->y - 2 * BORDERPX;
}
else {
c->x = sx + master + (i - 1) * tw;
c->y = sy + bh;
if(i + 1 == n)
c->w = sw - c->x - 2 * BORDERPX;
}
c->x = sx + master;
c->y = sy + (i - 1) * th + bh;
if(i + 1 == n)
c->h = sh - c->y - 2 * BORDERPX;
break;
}
}
else { /* fallback if th < bh resp. tw < MINW */
else { /* fallback if th < bh */
c->w = stackw - 2 * BORDERPX;
c->h = stackh - 2 * BORDERPX;
switch(stackpos) {
@ -359,14 +325,6 @@ toggleview(Arg *arg) {
arrange(NULL);
}
void
togglestackdir(Arg *arg) {
if(arrange == dofloat)
return;
isvertical = !isvertical;
arrange(NULL);
}
void
togglestackpos(Arg *arg) {
if(arrange == dofloat)

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