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@ -119,7 +119,6 @@ void cleanup(void);
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void configure(Client *c);
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void configurenotify(XEvent *e);
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void configurerequest(XEvent *e);
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unsigned int counttiled(void);
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void destroynotify(XEvent *e);
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void detach(Client *c);
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void detachstack(Client *c);
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@ -168,12 +167,8 @@ void spawn(const char *arg);
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void tag(const char *arg);
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unsigned int textnw(const char *text, unsigned int len);
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unsigned int textw(const char *text);
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void tileh(void);
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void tilehstack(unsigned int n);
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Client *tilemaster(unsigned int n);
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void tileresize(Client *c, int x, int y, int w, int h);
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void tilev(void);
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void tilevstack(unsigned int n);
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void tile(void);
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void togglefloating(const char *arg);
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void togglelayout(const char *arg);
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void toggletag(const char *arg);
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@ -468,15 +463,6 @@ configurerequest(XEvent *e) {
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XSync(dpy, False);
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}
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unsigned int
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counttiled(void) {
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unsigned int n;
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Client *c;
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for(n = 0, c = nexttiled(clients); c; c = nexttiled(c->next), n++);
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return n;
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}
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void
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destroynotify(XEvent *e) {
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Client *c;
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@ -1507,44 +1493,6 @@ textw(const char *text) {
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return textnw(text, strlen(text)) + dc.font.height;
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}
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void
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tileh(void) {
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int x, w;
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unsigned int i, n = counttiled();
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Client *c;
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if(n == 0)
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return;
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c = tilemaster(n);
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if(--n == 0)
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return;
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x = tx;
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w = tw / n;
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if(w < bh)
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w = tw;
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for(i = 0, c = nexttiled(c->next); c; c = nexttiled(c->next), i++) {
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if(i + 1 == n) /* remainder */
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tileresize(c, x, ty, (tx + tw) - x - 2 * c->bw, th - 2 * c->bw);
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else
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tileresize(c, x, ty, w - 2 * c->bw, th - 2 * c->bw);
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if(w != tw)
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x = c->x + c->w + 2 * c->bw;
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}
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}
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Client *
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tilemaster(unsigned int n) {
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Client *c = nexttiled(clients);
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if(n == 1)
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tileresize(c, wx, wy, ww - 2 * c->bw, wh - 2 * c->bw);
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else
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tileresize(c, mx, my, mw - 2 * c->bw, mh - 2 * c->bw);
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return c;
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}
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void
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tileresize(Client *c, int x, int y, int w, int h) {
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resize(c, x, y, w, h, RESIZEHINTS);
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@ -1554,17 +1502,27 @@ tileresize(Client *c, int x, int y, int w, int h) {
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}
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void
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tilev(void) {
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tile(void) {
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int y, h;
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unsigned int i, n = counttiled();
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unsigned int i, n;
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Client *c;
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for(n = 0, c = nexttiled(clients); c; c = nexttiled(c->next), n++);
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if(n == 0)
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return;
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c = tilemaster(n);
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/* master */
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c = nexttiled(clients);
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if(n == 1)
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tileresize(c, wx, wy, ww - 2 * c->bw, wh - 2 * c->bw);
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else
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tileresize(c, mx, my, mw - 2 * c->bw, mh - 2 * c->bw);
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if(--n == 0)
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return;
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/* tile stack */
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y = ty;
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h = th / n;
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if(h < bh)
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