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@ -53,7 +53,8 @@
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#define MIN(a, b) ((a) < (b) ? (a) : (b))
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#define MIN(a, b) ((a) < (b) ? (a) : (b))
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#define MAXTAGLEN 16
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#define MAXTAGLEN 16
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#define MOUSEMASK (BUTTONMASK|PointerMotionMask)
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#define MOUSEMASK (BUTTONMASK|PointerMotionMask)
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#define NOBORDER(x) ((x) - 2 * c->bw)
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#define WIDTH(x) ((x)->w + 2*(x)->bw)
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#define HEIGHT(x) ((x)->h + 2*(x)->bw)
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#define TAGMASK ((int)((1LL << LENGTH(tags)) - 1))
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#define TAGMASK ((int)((1LL << LENGTH(tags)) - 1))
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#define TEXTW(x) (textnw(x, strlen(x)) + dc.font.height)
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#define TEXTW(x) (textnw(x, strlen(x)) + dc.font.height)
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@ -868,10 +869,10 @@ manage(Window w, XWindowAttributes *wa) {
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c->bw = 0;
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c->bw = 0;
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}
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}
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else {
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else {
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if(c->x + c->w + 2 * c->bw > sx + sw)
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if(c->x + WIDTH(c) > sx + sw)
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c->x = sx + sw - NOBORDER(c->w);
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c->x = sx + sw - WIDTH(c);
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if(c->y + c->h + 2 * c->bw > sy + sh)
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if(c->y + HEIGHT(c) > sy + sh)
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c->y = sy + sh - NOBORDER(c->h);
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c->y = sy + sh - HEIGHT(c);
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c->x = MAX(c->x, sx);
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c->x = MAX(c->x, sx);
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/* only fix client y-offset, if the client center might cover the bar */
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/* only fix client y-offset, if the client center might cover the bar */
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c->y = MAX(c->y, ((by == 0) && (c->x + (c->w / 2) >= wx) && (c->x + (c->w / 2) < wx + ww)) ? bh : sy);
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c->y = MAX(c->y, ((by == 0) && (c->x + (c->w / 2) >= wx) && (c->x + (c->w / 2) < wx + ww)) ? bh : sy);
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@ -931,7 +932,7 @@ monocle(void) {
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Client *c;
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Client *c;
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for(c = nexttiled(clients); c; c = nexttiled(c->next))
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for(c = nexttiled(clients); c; c = nexttiled(c->next))
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resize(c, wx, wy, NOBORDER(ww), NOBORDER(wh), resizehints);
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resize(c, wx, wy, ww - 2*c->bw, wh - 2*c->bw, resizehints);
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}
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}
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void
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void
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@ -967,12 +968,12 @@ movemouse(const Arg *arg) {
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&& ny >= wy && ny <= wy + wh) {
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&& ny >= wy && ny <= wy + wh) {
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if(abs(wx - nx) < snap)
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if(abs(wx - nx) < snap)
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nx = wx;
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nx = wx;
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else if(abs((wx + ww) - (nx + c->w + 2 * c->bw)) < snap)
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else if(abs((wx + ww) - (nx + WIDTH(c))) < snap)
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nx = wx + ww - NOBORDER(c->w);
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nx = wx + ww - WIDTH(c);
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if(abs(wy - ny) < snap)
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if(abs(wy - ny) < snap)
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ny = wy;
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ny = wy;
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else if(abs((wy + wh) - (ny + c->h + 2 * c->bw)) < snap)
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else if(abs((wy + wh) - (ny + HEIGHT(c))) < snap)
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ny = wy + wh - NOBORDER(c->h);
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ny = wy + wh - HEIGHT(c);
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if(!c->isfloating && lt[sellt]->arrange && (abs(nx - c->x) > snap || abs(ny - c->y) > snap))
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if(!c->isfloating && lt[sellt]->arrange && (abs(nx - c->x) > snap || abs(ny - c->y) > snap))
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togglefloating(NULL);
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togglefloating(NULL);
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}
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}
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@ -1080,9 +1081,9 @@ resize(Client *c, int x, int y, int w, int h, Bool sizehints) {
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if(w <= 0 || h <= 0)
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if(w <= 0 || h <= 0)
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return;
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return;
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if(x > sx + sw)
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if(x > sx + sw)
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x = sw - NOBORDER(w);
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x = sw - WIDTH(c);
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if(y > sy + sh)
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if(y > sy + sh)
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y = sh - NOBORDER(h);
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y = sh - HEIGHT(c);
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if(x + w + 2 * c->bw < sx)
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if(x + w + 2 * c->bw < sx)
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x = sx;
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x = sx;
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if(y + h + 2 * c->bw < sy)
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if(y + h + 2 * c->bw < sy)
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@ -1130,8 +1131,8 @@ resizemouse(const Arg *arg) {
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break;
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break;
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case MotionNotify:
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case MotionNotify:
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XSync(dpy, False);
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XSync(dpy, False);
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nw = MAX(ev.xmotion.x - NOBORDER(ocx) + 1, 1);
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nw = MAX(ev.xmotion.x - ocx - 2*c->bw + 1, 1);
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nh = MAX(ev.xmotion.y - NOBORDER(ocy) + 1, 1);
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nh = MAX(ev.xmotion.y - ocy - 2*c->bw + 1, 1);
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if(snap && nw >= wx && nw <= wx + ww
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if(snap && nw >= wx && nw <= wx + ww
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&& nh >= wy && nh <= wy + wh) {
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&& nh >= wy && nh <= wy + wh) {
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@ -1434,7 +1435,7 @@ tile(void) {
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/* master */
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/* master */
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c = nexttiled(clients);
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c = nexttiled(clients);
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mw = mfact * ww;
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mw = mfact * ww;
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resize(c, wx, wy, NOBORDER(n == 1 ? ww : mw), NOBORDER(wh), resizehints);
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resize(c, wx, wy, (n == 1 ? ww : mw) - 2*c->bw, wh - 2*c->bw, resizehints);
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if(--n == 0)
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if(--n == 0)
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return;
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return;
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@ -1448,10 +1449,10 @@ tile(void) {
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h = wh;
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h = wh;
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for(i = 0, c = nexttiled(c->next); c; c = nexttiled(c->next), i++) {
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for(i = 0, c = nexttiled(c->next); c; c = nexttiled(c->next), i++) {
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resize(c, x, y, NOBORDER(w), /* remainder */ ((i + 1 == n)
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resize(c, x, y, w - 2*c->bw, /* remainder */ ((i + 1 == n)
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? NOBORDER(wy + wh) - y : h), resizehints);
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? wy + wh - y : h) - 2*c->bw, resizehints);
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if(h != wh)
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if(h != wh)
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y = c->y + c->h + 2 * c->bw;
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y = c->y + HEIGHT(c);
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}
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}
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}
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}
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