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@ -1452,33 +1452,19 @@ setup(void) {
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lt = &layouts[0];
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lt = &layouts[0];
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/* bar position */
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/* bar position */
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bx = BX;
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bx = BX; by = BY; bw = BW;
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by = BY;
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bw = BW;
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/* window area */
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/* window area */
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wx = WX;
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wx = WX; wy = WY; ww = WW; wh = WH;
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wy = WY;
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ww = WW;
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wh = WH;
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/* master area */
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/* master area */
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mx = MX;
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mx = MX; my = MY; mw = MW; mh = MH;
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my = MY;
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mw = MW;
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mh = MH;
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/* tile area */
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/* tile area */
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tx = TX;
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tx = TX; ty = TY; tw = TW; th = TH;
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ty = TY;
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tw = TW;
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th = TH;
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/* monocle area */
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/* monocle area */
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mox = MOX;
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mox = MOX; moy = MOY; mow = MOW; moh = MOH;
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moy = MOY;
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mow = MOW;
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moh = MOH;
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/* init bar */
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/* init bar */
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for(blw = i = 0; i < LENGTH(layouts); i++) {
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for(blw = i = 0; i < LENGTH(layouts); i++) {
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