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@ -4,8 +4,6 @@
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*/
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#include "dwm.h"
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#define MINDIM 100
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/* static */
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static Client *
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@ -106,6 +104,7 @@ dofloat(Arg *arg) {
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void
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dotile(Arg *arg) {
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int i, n, stackw, stackh, tw, th;
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unsigned int md = ((stackpos == StackBottom ? sh - bh : sw) * master) / 100;
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Client *c;
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for(n = 0, c = nexttiled(clients); c; c = nexttiled(c->next))
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@ -113,10 +112,10 @@ dotile(Arg *arg) {
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if(stackpos == StackBottom) {
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stackw = sw;
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stackh = sh - bh - master;
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stackh = sh - bh - md;
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}
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else {
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stackw = sw - master;
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stackw = sw - md;
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stackh = sh - bh;
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}
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@ -145,18 +144,18 @@ dotile(Arg *arg) {
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switch(stackpos) {
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case StackLeft:
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case StackRight:
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c->w = master - 2 * BORDERPX;
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c->w = md - 2 * BORDERPX;
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c->h = sh - bh - 2 * BORDERPX;
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break;
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case StackBottom:
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c->w = sw - 2 * BORDERPX;
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c->h = master - 2 * BORDERPX;
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c->h = md - 2 * BORDERPX;
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break;
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}
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}
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else { /* tile window */
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if(stackpos == StackRight)
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c->x += master;
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c->x += md;
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if(th > bh) {
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switch(stackpos) {
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case StackLeft:
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@ -166,7 +165,7 @@ dotile(Arg *arg) {
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c->h = sh - c->y - 2 * BORDERPX;
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break;
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case StackBottom:
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c->y = sy + master + (i - 1) * th + bh;
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c->y = sy + md + (i - 1) * th + bh;
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if(i + 1 == n)
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c->h = sh - c->y - 2 * BORDERPX;
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break;
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@ -176,7 +175,7 @@ dotile(Arg *arg) {
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}
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else { /* fallback if th < bh */
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if(stackpos == StackBottom)
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c->y += master;
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c->y += md;
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c->w = stackw - 2 * BORDERPX;
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c->h = stackh - 2 * BORDERPX;
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}
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@ -238,7 +237,6 @@ isvisible(Client *c) {
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void
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resizecol(Arg *arg) {
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int s;
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unsigned int n;
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Client *c;
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@ -248,14 +246,13 @@ resizecol(Arg *arg) {
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if(!sel || sel->isfloat || n < 2 || (arrange == dofloat))
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return;
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s = stackpos == StackBottom ? sh - bh : sw;
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if(sel == getnext(clients)) {
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if(master + arg->i > s - MINDIM || master + arg->i < MINDIM)
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if(master + arg->i > 95 || master + arg->i < 5)
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return;
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master += arg->i;
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}
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else {
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if(master - arg->i > s - MINDIM || master - arg->i < MINDIM)
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if(master - arg->i > 95 || master - arg->i < 5)
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return;
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master -= arg->i;
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}
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@ -321,7 +318,6 @@ togglestackpos(Arg *arg) {
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stackpos = STACKPOS;
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else
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stackpos = StackBottom;
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master = ((stackpos == StackBottom ? sh - bh : sw) * MASTER) / 100;
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arrange(NULL);
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}
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