Add scratchpad patch

new_dwm
Alex Selimov 5 months ago
parent c8a78307a3
commit 8f355ffaee

@ -1,186 +1,196 @@
/* See LICENSE file for copyright and license details. */ /* See LICENSE file for copyright and license details. */
/* appearance */ /* appearance */
static const unsigned int borderpx = 1; /* border pixel of windows */ static const unsigned int borderpx = 1; /* border pixel of windows */
static const unsigned int snap = 32; /* snap pixel */ static const unsigned int snap = 32; /* snap pixel */
static const unsigned int gappih = 10; /* horiz inner gap between windows */ static const unsigned int gappih = 10; /* horiz inner gap between windows */
static const unsigned int gappiv = 10; /* vert inner gap between windows */ static const unsigned int gappiv = 10; /* vert inner gap between windows */
static const unsigned int gappoh = 10; /* horiz outer gap between windows and screen edge */ static const unsigned int gappoh =
static const unsigned int gappov = 10; /* vert outer gap between windows and screen edge */ 10; /* horiz outer gap between windows and screen edge */
static const int swallowfloating = 0; /* 1 means swallow floating windows by default */ static const unsigned int gappov =
static int smartgaps = 1; /* 1 means no outer gap when there is only one window */ 10; /* vert outer gap between windows and screen edge */
static const int swallowfloating =
0; /* 1 means swallow floating windows by default */
static int smartgaps =
1; /* 1 means no outer gap when there is only one window */
static const int showbar = 1; /* 0 means no bar */ static const int showbar = 1; /* 0 means no bar */
static const int topbar = 1; /* 0 means bottom bar */ static const int topbar = 1; /* 0 means bottom bar */
static const char *fonts[] = { "FiraCode Nerd Font:size=11:antialias=true:autohint=true" }; static const char *fonts[] = {
static const char dmenufont[] = "SauceCodePro Nerd Font:size=10:antialias=true:autohint=true"; "FiraCode Nerd Font:size=11:antialias=true:autohint=true"};
static const char col_gray1[] = "#282828"; static const char dmenufont[] =
static const char col_gray2[] = "#444444"; "SauceCodePro Nerd Font:size=10:antialias=true:autohint=true";
static const char col_gray3[] = "#ebdbb2"; static const char col_gray1[] = "#282828";
static const char col_gray4[] = "#928374"; static const char col_gray2[] = "#444444";
static const char col_cyan[] = "#458588"; static const char col_gray3[] = "#ebdbb2";
static const char col_green[] = "#98971a"; static const char col_gray4[] = "#928374";
static const char col_red[] = "#fb4934"; static const char col_cyan[] = "#458588";
static const char col_yellow[] = "#fabd2f"; static const char col_green[] = "#98971a";
static const char col_teal[] = "#8ec07c"; static const char col_red[] = "#fb4934";
static const char col_purple[] = "#b16286"; static const char col_yellow[] = "#fabd2f";
static const char col_teal[] = "#8ec07c";
static const char col_purple[] = "#b16286";
static const unsigned int baralpha = OPAQUE; static const unsigned int baralpha = OPAQUE;
static const unsigned int borderalpha = OPAQUE; static const unsigned int borderalpha = OPAQUE;
static const char *colors[][3] = { static const char *colors[][3] = {
/* fg bg border */ /* fg bg border */
[SchemeNorm] = { col_gray3, col_gray1, "#000000" }, [SchemeNorm] = {col_gray3, col_gray1, "#000000"},
[SchemeSel] = { col_gray3, col_cyan, col_cyan }, [SchemeSel] = {col_gray3, col_cyan, col_cyan},
[SchemeStatus] = { col_gray4, col_gray1, "#000000" }, // Statusbar right {text,background,not used but cannot be empty} [SchemeStatus] = {col_gray4, col_gray1, "#000000"},
[SchemeTagsSel] = { col_gray3, col_gray1, col_gray1 }, // Tagbar left selected {text,background,not used but cannot be empty} [SchemeTagsSel] = {col_gray3, col_gray1, col_gray1},
[SchemeTagsNorm] = { col_gray4, col_gray1, col_gray1 }, // Tagbar left unselected {text,background,not used but cannot be empty} // Tagbar left unselected {text,background,not used but cannot be empty}
[SchemeInfoSel] = { col_gray3, col_gray1, col_gray1 }, // infobar middle selected {text,background,not used but cannot be empty} [SchemeTagsNorm] = {col_gray4, col_gray1, col_gray1},
[SchemeInfoNorm] = { col_green, col_gray1, col_gray1}, // infobar middle unselected {text,background,not used but cannot be empty} // infobar middle selected {text,background,not used but cannot be empty}
[SchemeWarn] = { col_yellow, col_gray1, col_gray1 }, [SchemeInfoSel] = {col_gray3, col_gray1, col_gray1},
[SchemeUrgent]= { col_red, col_gray1, col_gray1}, // infobar middle unselected {text,background,not used but cannot be empty}
[SchemeInfoNorm] = {col_green, col_gray1, col_gray1},
[SchemeWarn] = {col_yellow, col_gray1, col_gray1},
[SchemeUrgent] = {col_red, col_gray1, col_gray1},
}; };
static const unsigned int alphas[][3] = { static const unsigned int alphas[][3] = {
/* fg bg border */ /* fg bg border */
[SchemeNorm] = { OPAQUE, baralpha, borderalpha }, [SchemeNorm] = {OPAQUE, baralpha, borderalpha},
[SchemeSel] = { OPAQUE, baralpha, borderalpha }, [SchemeSel] = {OPAQUE, baralpha, borderalpha},
[SchemeStatus] = { OPAQUE, baralpha, borderalpha }, [SchemeStatus] = {OPAQUE, baralpha, borderalpha},
[SchemeTagsSel] = { OPAQUE, baralpha, borderalpha }, [SchemeTagsSel] = {OPAQUE, baralpha, borderalpha},
[SchemeTagsNorm] = { OPAQUE, baralpha, borderalpha }, [SchemeTagsNorm] = {OPAQUE, baralpha, borderalpha},
[SchemeInfoSel] = { OPAQUE, baralpha, borderalpha }, [SchemeInfoSel] = {OPAQUE, baralpha, borderalpha},
[SchemeInfoNorm] ={ OPAQUE, baralpha, borderalpha }, [SchemeInfoNorm] = {OPAQUE, baralpha, borderalpha},
[SchemeWarn] = { OPAQUE, baralpha, borderalpha }, [SchemeWarn] = {OPAQUE, baralpha, borderalpha},
[SchemeUrgent]= { OPAQUE, baralpha, borderalpha } [SchemeUrgent] = {OPAQUE, baralpha, borderalpha}};
};
/* tagging */ /* tagging */
static const char *tags[] = { "󰭹", "", "󰈙", "󰏘", "", ""}; static const char *tags[] = {"󰭹", "", "󰈙", "󰏘", "", ""};
static const Rule rules[] = { static const Rule rules[] = {
/* xprop(1): /* xprop(1):
* WM_CLASS(STRING) = instance, class * WM_CLASS(STRING) = instance, class
* WM_NAME(STRING) = title * WM_NAME(STRING) = title
*/ */
/* class instance title tags mask isfloating isterminal noswallow, monitor */ /* class instance title tags mask isfloating isterminal
{ "Gimp" , NULL , NULL , 0 , 1 , 0 , 0 , -1 } , noswallow, monitor */
{ "Brave-browser" , NULL , NULL , 0 , 0 , 0 , 0 , 1 } , {"Gimp", NULL, NULL, 0, 1, 0, 0, -1},
{ "mpv" , NULL , NULL , 0 , 1 , 0 , 0 , -1 } , {"Brave-browser", NULL, NULL, 0, 0, 0, 0, 1},
{ "sxiv" , NULL , NULL , 0 , 1 , 0 , 1 , -1 } , {"mpv", NULL, NULL, 0, 1, 0, 0, -1},
{ "Sxiv" , NULL , NULL , 0 , 1 , 0 , 1 , -1 } , {"sxiv", NULL, NULL, 0, 1, 0, 1, -1},
{ "matplotlib" , NULL , NULL , 0 , 1 , 0 , 1 , -1 } , {"Sxiv", NULL, NULL, 0, 1, 0, 1, -1},
{ "Matplotlib" , NULL , NULL , 0 , 1 , 0 , 1 , -1 } , {"matplotlib", NULL, NULL, 0, 1, 0, 1, -1},
{ NULL , NULL , "Figure 1" , 0 , 1 , 0 , 1 , -1 } , {"Matplotlib", NULL, NULL, 0, 1, 0, 1, -1},
{ NULL , NULL , "Figure 2" , 0 , 1 , 0 , 1 , -1 } , {NULL, NULL, "Figure 1", 0, 1, 0, 1, -1},
{ NULL , NULL , "Figure 3" , 0 , 1 , 0 , 1 , -1 } , {NULL, NULL, "Figure 2", 0, 1, 0, 1, -1},
{ NULL , NULL , "Figure 4" , 0 , 1 , 0 , 1 , -1 } , {NULL, NULL, "Figure 3", 0, 1, 0, 1, -1},
{ NULL , NULL , "Figure 5" , 0 , 1 , 0 , 1 , -1 } , {NULL, NULL, "Figure 4", 0, 1, 0, 1, -1},
{ NULL , NULL , "Figure 6" , 0 , 1 , 0 , 1 , -1 } , {NULL, NULL, "Figure 5", 0, 1, 0, 1, -1},
{ NULL , NULL , "Figure 7" , 0 , 1 , 0 , 1 , -1 } , {NULL, NULL, "Figure 6", 0, 1, 0, 1, -1},
{ NULL , NULL , "Figure 8" , 0 , 1 , 0 , 1 , -1 } , {NULL, NULL, "Figure 7", 0, 1, 0, 1, -1},
{ NULL , NULL , "Figure 9" , 0 , 1 , 0 , 1 , -1 } , {NULL, NULL, "Figure 8", 0, 1, 0, 1, -1},
{ NULL , NULL , "Figure 10" , 0 , 1 , 0 , 1 , -1 } , {NULL, NULL, "Figure 9", 0, 1, 0, 1, -1},
{ "python3" , NULL , NULL , 0 , 1 , 0 , 1 , -1 } , {NULL, NULL, "Figure 10", 0, 1, 0, 1, -1},
{ "Python3" , NULL , NULL , 0 , 1 , 0 , 1 , -1 } , {"python3", NULL, NULL, 0, 1, 0, 1, -1},
//{ "" , NULL , NULL , 0 , 1 , 0 , 1 , -1 } , {"Python3", NULL, NULL, 0, 1, 0, 1, -1},
{ "St" , NULL , NULL , 0 , 0 , 1 , 0 , -1 } , //{ "" , NULL , NULL , 0 , 1 , 0 , 1 , -1 } ,
{ "Firefox" , NULL , NULL , 1<<5 , 0 , 0 , 0 , -1 } , {"St", NULL, NULL, 0, 0, 1, 0, -1},
{ "dragon" , NULL , NULL , 0 , 1 , 0 , 1 , -1 } , {"Firefox", NULL, NULL, 1 << 5, 0, 0, 0, -1},
{ "Dragon" , NULL , NULL , 0 , 1 , 0 , 1 , -1 } , {"dragon", NULL, NULL, 0, 1, 0, 1, -1},
{ NULL , NULL , "SafeEyes-0" , 0xffff , 1 , 0 , 1 , 0 } , {"Dragon", NULL, NULL, 0, 1, 0, 1, -1},
{ NULL , NULL , "SafeEyes-1" , 0xffff , 1 , 0 , 1 , 1 } , {NULL, NULL, "SafeEyes-0", 0xffff, 1, 0, 1, 0},
{ NULL , NULL , "Event Tester" , 0 , 0 , 0 , 1 , -1 } , {NULL, NULL, "SafeEyes-1", 0xffff, 1, 0, 1, 1},
{NULL, NULL, "Event Tester", 0, 0, 0, 1, -1},
}; };
/* layout(s) */ /* layout(s) */
static const float mfact = 0.55; /* factor of master area size [0.05..0.95] */ static const float mfact = 0.55; /* factor of master area size [0.05..0.95] */
static const int nmaster = 1; /* number of clients in master area */ static const int nmaster = 1; /* number of clients in master area */
static const int resizehints = 0; /* 1 means respect size hints in tiled resizals */ static const int resizehints =
0; /* 1 means respect size hints in tiled resizals */
#define FORCE_VSPLIT 1 #define FORCE_VSPLIT 1
#include "vanitygaps.c" #include "vanitygaps.c"
static const Layout layouts[] = { static const Layout layouts[] = {
/* symbol arrange function */ /* symbol arrange function */
{ "[]=", tile }, /* first entry is default */ {"[]=", tile}, /* first entry is default */
{ "><>", NULL }, /* no layout function means floating behavior */ {"><>", NULL}, /* no layout function means floating behavior */
{ "[M]", monocle }, {"[M]", monocle},
{ "H[]", deck}, {"H[]", deck},
}; };
/* key definitions */ /* key definitions */
#define MODKEY Mod4Mask #define MODKEY Mod4Mask
#define TAGKEYS(KEY,TAG) \ #define TAGKEYS(KEY, TAG) \
{ MODKEY, KEY, view, {.ui = 1 << TAG} }, \ {MODKEY, KEY, view, {.ui = 1 << TAG}}, \
{ MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \ {MODKEY | ControlMask, KEY, toggleview, {.ui = 1 << TAG}}, \
{ MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \ {MODKEY | ShiftMask, KEY, tag, {.ui = 1 << TAG}}, \
{ MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} }, {MODKEY | ControlMask | ShiftMask, KEY, toggletag, {.ui = 1 << TAG}},
/* helper for spawning shell commands in the pre dwm-5.0 fashion */ /* helper for spawning shell commands in the pre dwm-5.0 fashion */
#define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } } #define SHCMD(cmd) \
{ \
.v = (const char *[]) { "/bin/sh", "-c", cmd, NULL } \
}
/* commands */ /* commands */
static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */ static char dmenumon[2] =
static const char *dmenucmd[] = { "rofi", "-show", "drun", NULL}; "0"; /* component of dmenucmd, manipulated in spawn() */
static const char *termcmd[] = { "st", NULL }; static const char *dmenucmd[] = {"rofi", "-show", "drun", NULL};
static const char *termcmd[] = {"st", NULL};
static const char scratchpadname[] = "scratchpad";
static const char *scratchpadcmd[] = {"st", "-t", scratchpadname,
"-g", "120x34", NULL};
static Key keys[] = { static Key keys[] = {
/* modifier key function argument */ /* modifier key function argument */
{ MODKEY, XK_p, spawn, {.v = dmenucmd } }, {MODKEY, XK_p, spawn, {.v = dmenucmd}},
{ MODKEY|ShiftMask, XK_Return, spawn, {.v = termcmd } }, {MODKEY | ShiftMask, XK_Return, spawn, {.v = termcmd}},
{ MODKEY, XK_b, togglebar, {0} }, {MODKEY, XK_8, togglescratch, {.v = scratchpadcmd}},
{ MODKEY, XK_j, focusstack, {.i = +1 } }, {MODKEY, XK_b, togglebar, {0}},
{ MODKEY, XK_k, focusstack, {.i = -1 } }, {MODKEY, XK_j, focusstack, {.i = +1}},
{ MODKEY, XK_i, incnmaster, {.i = +1 } }, {MODKEY, XK_k, focusstack, {.i = -1}},
{ MODKEY, XK_d, incnmaster, {.i = -1 } }, {MODKEY, XK_i, incnmaster, {.i = +1}},
{ MODKEY, XK_h, setmfact, {.f = -0.05} }, {MODKEY, XK_d, incnmaster, {.i = -1}},
{ MODKEY, XK_l, setmfact, {.f = +0.05} }, {MODKEY, XK_h, setmfact, {.f = -0.05}},
{ MODKEY, XK_Return, zoom, {0} }, {MODKEY, XK_l, setmfact, {.f = +0.05}},
{ MODKEY, XK_Tab, view, {0} }, {MODKEY, XK_Return, zoom, {0}},
{ MODKEY|ShiftMask, XK_c, killclient, {0} }, {MODKEY, XK_Tab, view, {0}},
{ MODKEY, XK_t, setlayout, {.v = &layouts[0]} }, {MODKEY | ShiftMask, XK_c, killclient, {0}},
{ MODKEY, XK_f, setlayout, {.v = &layouts[1]} }, {MODKEY, XK_t, setlayout, {.v = &layouts[0]}},
{ MODKEY, XK_m, setlayout, {.v = &layouts[2]} }, {MODKEY, XK_f, setlayout, {.v = &layouts[1]}},
{ MODKEY, XK_c, setlayout, {.v = &layouts[3]} }, {MODKEY, XK_m, setlayout, {.v = &layouts[2]}},
{ MODKEY, XK_space, setlayout, {0} }, {MODKEY, XK_c, setlayout, {.v = &layouts[3]}},
{ MODKEY|ShiftMask, XK_space, togglefloating, {0} }, {MODKEY, XK_space, setlayout, {0}},
{ MODKEY, XK_comma, focusmon, {.i = -1 } }, {MODKEY | ShiftMask, XK_space, togglefloating, {0}},
{ MODKEY, XK_period, focusmon, {.i = +1 } }, {MODKEY, XK_comma, focusmon, {.i = -1}},
{ MODKEY|ShiftMask, XK_comma, tagmon, {.i = -1 } }, {MODKEY, XK_period, focusmon, {.i = +1}},
{ MODKEY|ShiftMask, XK_period, tagmon, {.i = +1 } }, {MODKEY | ShiftMask, XK_comma, tagmon, {.i = -1}},
{ MODKEY, XK_Down, moveresize, {.v = "0x 25y 0w 0h" } }, {MODKEY | ShiftMask, XK_period, tagmon, {.i = +1}},
{ MODKEY, XK_Up, moveresize, {.v = "0x -25y 0w 0h" } }, {MODKEY, XK_Down, moveresize, {.v = "0x 25y 0w 0h"}},
{ MODKEY, XK_Right, moveresize, {.v = "25x 0y 0w 0h" } }, {MODKEY, XK_Up, moveresize, {.v = "0x -25y 0w 0h"}},
{ MODKEY, XK_Left, moveresize, {.v = "-25x 0y 0w 0h" } }, {MODKEY, XK_Right, moveresize, {.v = "25x 0y 0w 0h"}},
{ MODKEY|ShiftMask, XK_Down, moveresize, {.v = "0x 0y 0w 25h" } }, {MODKEY, XK_Left, moveresize, {.v = "-25x 0y 0w 0h"}},
{ MODKEY|ShiftMask, XK_Up, moveresize, {.v = "0x 0y 0w -25h" } }, {MODKEY | ShiftMask, XK_Down, moveresize, {.v = "0x 0y 0w 25h"}},
{ MODKEY|ShiftMask, XK_Right, moveresize, {.v = "0x 0y 25w 0h" } }, {MODKEY | ShiftMask, XK_Up, moveresize, {.v = "0x 0y 0w -25h"}},
{ MODKEY|ShiftMask, XK_Left, moveresize, {.v = "0x 0y -25w 0h" } }, {MODKEY | ShiftMask, XK_Right, moveresize, {.v = "0x 0y 25w 0h"}},
TAGKEYS( XK_1, 0) {MODKEY | ShiftMask, XK_Left, moveresize, {.v = "0x 0y -25w 0h"}},
TAGKEYS( XK_2, 1) TAGKEYS(XK_1, 0) TAGKEYS(XK_2, 1) TAGKEYS(XK_3, 2) TAGKEYS(XK_4, 3)
TAGKEYS( XK_3, 2) TAGKEYS(XK_5, 4) TAGKEYS(XK_6, 5) TAGKEYS(XK_7, 6)
TAGKEYS( XK_4, 3) TAGKEYS(XK_0, 9){MODKEY | ShiftMask, XK_q, quit, {1}},
TAGKEYS( XK_5, 4)
TAGKEYS( XK_6, 5)
TAGKEYS( XK_7, 6)
TAGKEYS( XK_8, 7)
TAGKEYS( XK_9, 8)
TAGKEYS( XK_0, 9)
{ MODKEY|ShiftMask, XK_q, quit, {1} },
}; };
/* button definitions */ /* button definitions */
/* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */ /* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle,
* ClkClientWin, or ClkRootWin */
static Button buttons[] = { static Button buttons[] = {
/* click event mask button function argument */ /* click event mask button function argument */
{ ClkLtSymbol, 0, Button1, setlayout, {0} }, {ClkLtSymbol, 0, Button1, setlayout, {0}},
{ ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]} }, {ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]}},
{ ClkWinTitle, 0, Button2, zoom, {0} }, {ClkWinTitle, 0, Button2, zoom, {0}},
{ ClkStatusText, 0, Button2, spawn, {.v = termcmd } }, {ClkStatusText, 0, Button2, spawn, {.v = termcmd}},
{ ClkClientWin, MODKEY, Button1, movemouse, {0} }, {ClkClientWin, MODKEY, Button1, movemouse, {0}},
{ ClkClientWin, MODKEY, Button2, togglefloating, {0} }, {ClkClientWin, MODKEY, Button2, togglefloating, {0}},
{ ClkClientWin, MODKEY, Button3, resizemouse, {0} }, {ClkClientWin, MODKEY, Button3, resizemouse, {0}},
{ ClkTagBar, 0, Button1, view, {0} }, {ClkTagBar, 0, Button1, view, {0}},
{ ClkTagBar, 0, Button3, toggleview, {0} }, {ClkTagBar, 0, Button3, toggleview, {0}},
{ ClkTagBar, MODKEY, Button1, tag, {0} }, {ClkTagBar, MODKEY, Button1, tag, {0}},
{ ClkTagBar, MODKEY, Button3, toggletag, {0} }, {ClkTagBar, MODKEY, Button3, toggletag, {0}},
}; };

34
dwm.c

@ -232,6 +232,7 @@ static void tag(const Arg *arg);
static void tagmon(const Arg *arg); static void tagmon(const Arg *arg);
static void togglebar(const Arg *arg); static void togglebar(const Arg *arg);
static void togglefloating(const Arg *arg); static void togglefloating(const Arg *arg);
static void togglescratch(const Arg *arg);
static void toggletag(const Arg *arg); static void toggletag(const Arg *arg);
static void toggleview(const Arg *arg); static void toggleview(const Arg *arg);
static void unfocus(Client *c, int setfocus); static void unfocus(Client *c, int setfocus);
@ -316,6 +317,8 @@ struct Pertag {
int showbars[LENGTH(tags) + 1]; /* display bar for the current tag */ int showbars[LENGTH(tags) + 1]; /* display bar for the current tag */
}; };
static unsigned int scratchtag = 1 << LENGTH(tags);
/* compile-time check if all tags fit into an unsigned int bit array. */ /* compile-time check if all tags fit into an unsigned int bit array. */
struct NumTags { char limitexceeded[LENGTH(tags) > 31 ? -1 : 1]; }; struct NumTags { char limitexceeded[LENGTH(tags) > 31 ? -1 : 1]; };
@ -1210,6 +1213,14 @@ manage(Window w, XWindowAttributes *wa)
&& (c->x + (c->w / 2) < c->mon->wx + c->mon->ww)) ? bh : c->mon->my); && (c->x + (c->w / 2) < c->mon->wx + c->mon->ww)) ? bh : c->mon->my);
c->bw = borderpx; c->bw = borderpx;
selmon->tagset[selmon->seltags] &= ~scratchtag;
if (!strcmp(c->name, scratchpadname)) {
c->mon->tagset[c->mon->seltags] |= c->tags = scratchtag;
c->isfloating = True;
c->x = c->mon->wx + (c->mon->ww / 2 - WIDTH(c) / 2);
c->y = c->mon->wy + (c->mon->wh / 2 - HEIGHT(c) / 2);
}
wc.border_width = c->bw; wc.border_width = c->bw;
XConfigureWindow(dpy, w, CWBorderWidth, &wc); XConfigureWindow(dpy, w, CWBorderWidth, &wc);
XSetWindowBorder(dpy, w, scheme[SchemeNorm][ColBorder].pixel); XSetWindowBorder(dpy, w, scheme[SchemeNorm][ColBorder].pixel);
@ -1914,6 +1925,7 @@ spawn(const Arg *arg)
{ {
if (arg->v == dmenucmd) if (arg->v == dmenucmd)
dmenumon[0] = '0' + selmon->num; dmenumon[0] = '0' + selmon->num;
selmon->tagset[selmon->seltags] &= ~scratchtag;
if (fork() == 0) { if (fork() == 0) {
if (dpy) if (dpy)
close(ConnectionNumber(dpy)); close(ConnectionNumber(dpy));
@ -1977,6 +1989,28 @@ togglefloating(const Arg *arg)
arrange(selmon); arrange(selmon);
} }
void
togglescratch(const Arg *arg)
{
Client *c;
unsigned int found = 0;
for (c = selmon->clients; c && !(found = c->tags & scratchtag); c = c->next);
if (found) {
unsigned int newtagset = selmon->tagset[selmon->seltags] ^ scratchtag;
if (newtagset) {
selmon->tagset[selmon->seltags] = newtagset;
focus(NULL);
arrange(selmon);
}
if (ISVISIBLE(c)) {
focus(c);
restack(selmon);
}
} else
spawn(arg);
}
void void
toggletag(const Arg *arg) toggletag(const Arg *arg)
{ {

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