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@ -39,31 +39,28 @@ tile(void) {
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nx = wax;
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ny = way;
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for(i = 0, c = clients; c; c = c->next)
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if(isvisible(c)) {
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if(c->isfloating)
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continue;
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c->ismax = False;
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if(i == 0) { /* master */
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nw = mw - 2 * c->border;
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nh = wah - 2 * c->border;
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}
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else { /* tile window */
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if(i == 1) {
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ny = way;
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nx += mw;
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}
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nw = waw - mw - 2 * c->border;
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if(i + 1 == n) /* remainder */
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nh = (way + wah) - ny - 2 * c->border;
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else
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nh = th - 2 * c->border;
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for(i = 0, c = nexttiled(clients); c; c = nexttiled(c->next)) {
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c->ismax = False;
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if(i == 0) { /* master */
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nw = mw - 2 * c->border;
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nh = wah - 2 * c->border;
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}
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else { /* tile window */
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if(i == 1) {
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ny = way;
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nx += mw;
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}
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resize(c, nx, ny, nw, nh, False);
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if(n > 1 && th != wah)
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ny += nh + 2 * c->border;
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i++;
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nw = waw - mw - 2 * c->border;
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if(i + 1 == n) /* remainder */
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nh = (way + wah) - ny - 2 * c->border;
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else
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nh = th - 2 * c->border;
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}
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resize(c, nx, ny, nw, nh, False);
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if(n > 1 && th != wah)
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ny += nh + 2 * c->border;
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i++;
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}
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}
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void
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