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@ -49,10 +49,10 @@ togglemax(Client *c) {
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return;
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if((c->ismax = !c->ismax)) {
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c->rx = c->x; c->x = sx;
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c->ry = c->y; c->y = bh;
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c->rw = c->w; c->w = sw - 2 * BORDERPX;
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c->rh = c->h; c->h = sh - bh - 2 * BORDERPX;
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c->rx = c->x; c->x = wax;
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c->ry = c->y; c->y = way;
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c->rw = c->w; c->w = waw - 2 * BORDERPX;
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c->rh = c->h; c->h = wah - 2 * BORDERPX;
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}
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else {
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c->x = c->rx;
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@ -99,17 +99,13 @@ dofloat(void) {
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void
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dotile(void) {
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unsigned int i, n, mpx, stackw, stackh, th;
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unsigned int i, n, mpx, stackw, th;
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Client *c;
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for(n = 0, c = nexttiled(clients); c; c = nexttiled(c->next))
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n++;
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mpx = (sw * master) / 1000;
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stackw = sw - mpx;
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stackh = sh - bh;
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th = stackh;
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if(n > 1)
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th /= (n - 1);
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mpx = (waw * master) / 1000;
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stackw = waw - mpx;
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for(i = 0, c = clients; c; c = c->next)
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if(isvisible(c)) {
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@ -118,28 +114,26 @@ dotile(void) {
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continue;
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}
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c->ismax = False;
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c->x = sx;
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c->y = sy + bh;
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c->x = wax;
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c->y = way;
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if(n == 1) { /* only 1 window */
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c->w = sw - 2 * BORDERPX;
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c->h = sh - 2 * BORDERPX - bh;
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c->w = waw - 2 * BORDERPX;
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c->h = wah - 2 * BORDERPX;
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}
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else if(i == 0) { /* master window */
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c->w = mpx - 2 * BORDERPX;
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c->h = sh - bh - 2 * BORDERPX;
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c->w = waw - stackw - 2 * BORDERPX;
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c->h = wah - 2 * BORDERPX;
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th = wah / (n - 1);
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}
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else { /* tile window */
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c->x += mpx;
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c->w = stackw - 2 * BORDERPX;
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if(th > bh) {
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c->y = sy + (i - 1) * th + bh;
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if(i + 1 == n)
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c->h = sh - c->y - 2 * BORDERPX;
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else
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c->y = way + (i - 1) * th;
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c->h = th - 2 * BORDERPX;
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}
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else /* fallback if th < bh */
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c->h = stackh - 2 * BORDERPX;
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c->h = wah - 2 * BORDERPX;
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}
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resize(c, False, TopLeft);
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i++;
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