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@ -79,7 +79,7 @@ movemouse(Client *c)
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XSync(dpy, False);
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*c->x = ocx + (ev.xmotion.x - x1);
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*c->y = ocy + (ev.xmotion.y - y1);
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resize(c, False);
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resize(c, False, TopLeft);
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break;
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case ButtonRelease:
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XUngrabPointer(dpy, CurrentTime);
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@ -93,6 +93,7 @@ resizemouse(Client *c)
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{
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XEvent ev;
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int ocx, ocy;
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Corner sticky;
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ocx = *c->x;
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ocy = *c->y;
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@ -113,7 +114,18 @@ resizemouse(Client *c)
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*c->h = abs(ocy - ev.xmotion.y);
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*c->x = (ocx <= ev.xmotion.x) ? ocx : ocx - *c->w;
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*c->y = (ocy <= ev.xmotion.y) ? ocy : ocy - *c->h;
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resize(c, True);
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if(ocx <= ev.xmotion.x) {
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if(ocy <= ev.xmotion.y)
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sticky = TopLeft;
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else
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sticky = BottomLeft;
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} else {
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if(ocy <= ev.xmotion.y)
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sticky = TopRight;
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else
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sticky = BottomRight;
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}
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resize(c, True, sticky);
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break;
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case ButtonRelease:
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XUngrabPointer(dpy, CurrentTime);
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@ -153,24 +165,27 @@ buttonpress(XEvent *e)
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}
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}
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else if((c = getclient(ev->window))) {
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switch(ev->button) {
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default:
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break;
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case Button1:
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if(arrange == dotile && !c->isfloat) {
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if((ev->state & ControlMask) && (ev->button == Button1))
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zoom(NULL);
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return;
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}
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/* floating windows */
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else {
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higher(c);
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switch(ev->button) {
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default:
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break;
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case Button1:
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movemouse(c);
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}
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break;
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case Button2:
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lower(c);
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break;
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case Button3:
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if(arrange == dofloat || c->isfloat) {
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higher(c);
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resizemouse(c);
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}
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break;
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}
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}
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@ -197,7 +212,7 @@ configurerequest(XEvent *e)
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if(ev->value_mask & CWBorderWidth)
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c->border = 1;
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gravitate(c, False);
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resize(c, True);
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resize(c, True, TopLeft);
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}
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wc.x = ev->x;
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