implemented ratio tile as described on the mailinglist

new_dwm
Anselm R. Garbe 18 years ago
parent 28c10330bd
commit e461e60997

@ -30,8 +30,8 @@ static Layout layout[] = { \
{ "[]=", tile }, /* first entry is default */ \ { "[]=", tile }, /* first entry is default */ \
{ "><>", floating }, \ { "><>", floating }, \
}; };
#define MASTERWIDTH 600 /* master width per thousand */
#define NMASTER 1 /* clients in master area */ #define NMASTER 1 /* clients in master area */
#define RATIO .8 /* ratio of tile */
#define SNAP 32 /* snap pixel */ #define SNAP 32 /* snap pixel */
/* key definitions */ /* key definitions */
@ -46,8 +46,8 @@ static Key key[] = { \
"exec urxvtcd -tr -bg '#222' -fg '#eee' -cr '#eee' +sb -fn '"FONT"'" }, \ "exec urxvtcd -tr -bg '#222' -fg '#eee' -cr '#eee' +sb -fn '"FONT"'" }, \
{ MODKEY, XK_space, setlayout, NULL }, \ { MODKEY, XK_space, setlayout, NULL }, \
{ MODKEY, XK_b, togglebar, NULL }, \ { MODKEY, XK_b, togglebar, NULL }, \
{ MODKEY, XK_h, incmasterw, "-32" }, \ { MODKEY, XK_h, incratio, ".1" }, \
{ MODKEY, XK_l, incmasterw, "32" }, \ { MODKEY, XK_l, incratio, "-.1" }, \
{ MODKEY|ShiftMask, XK_j, incnmaster, "1" }, \ { MODKEY|ShiftMask, XK_j, incnmaster, "1" }, \
{ MODKEY|ShiftMask, XK_k, incnmaster, "-1" }, \ { MODKEY|ShiftMask, XK_k, incnmaster, "-1" }, \
{ MODKEY, XK_j, focusclient, "1" }, \ { MODKEY, XK_j, focusclient, "1" }, \

@ -31,8 +31,8 @@ static Layout layout[] = { \
{ "[]=", tile }, /* first entry is default */ \ { "[]=", tile }, /* first entry is default */ \
{ "><>", floating }, \ { "><>", floating }, \
}; };
#define MASTERWIDTH 600 /* master width per thousand */
#define NMASTER 1 /* clients in master area */ #define NMASTER 1 /* clients in master area */
#define RATIO .8 /* ratio of tile */
#define SNAP 32 /* snap pixel */ #define SNAP 32 /* snap pixel */
/* key definitions */ /* key definitions */
@ -44,8 +44,8 @@ static Key key[] = { \
{ MODKEY, XK_p, spawn, "exe=`dmenu_path | dmenu` && exec $exe" }, \ { MODKEY, XK_p, spawn, "exe=`dmenu_path | dmenu` && exec $exe" }, \
{ MODKEY, XK_space, setlayout, NULL }, \ { MODKEY, XK_space, setlayout, NULL }, \
{ MODKEY, XK_b, togglebar, NULL }, \ { MODKEY, XK_b, togglebar, NULL }, \
{ MODKEY, XK_h, incmasterw, "-32" }, \ { MODKEY, XK_h, incratio, ".1" }, \
{ MODKEY, XK_l, incmasterw, "32" }, \ { MODKEY, XK_l, incratio, "-.1" }, \
{ MODKEY|ShiftMask, XK_j, incnmaster, "1" }, \ { MODKEY|ShiftMask, XK_j, incnmaster, "1" }, \
{ MODKEY|ShiftMask, XK_k, incnmaster, "-1" }, \ { MODKEY|ShiftMask, XK_k, incnmaster, "-1" }, \
{ MODKEY, XK_j, focusclient, "1" }, \ { MODKEY, XK_j, focusclient, "1" }, \

@ -44,6 +44,7 @@ enum { WMProtocols, WMDelete, WMState, WMLast }; /* default atoms */
typedef struct Client Client; typedef struct Client Client;
struct Client { struct Client {
char name[256]; char name[256];
float scale;
int x, y, w, h; int x, y, w, h;
int rx, ry, rw, rh; /* revert geometry */ int rx, ry, rw, rh; /* revert geometry */
int basew, baseh, incw, inch, maxw, maxh, minw, minh; int basew, baseh, incw, inch, maxw, maxh, minw, minh;
@ -122,7 +123,7 @@ void grabkeys(void); /* grab all keys defined in config.h */
/* layout.c */ /* layout.c */
void floating(void); /* arranges all windows floating */ void floating(void); /* arranges all windows floating */
void focusclient(const char *arg); /* focuses next(1)/previous(-1) visible client */ void focusclient(const char *arg); /* focuses next(1)/previous(-1) visible client */
void incmasterw(const char *arg); /* increments the master width with arg's index value */ void incratio(const char *arg); /* increments the tile ratio with arg's value */
void incnmaster(const char *arg); /* increments nmaster with arg's index value */ void incnmaster(const char *arg); /* increments nmaster with arg's index value */
void initlayouts(void); /* initialize layout array */ void initlayouts(void); /* initialize layout array */
Client *nexttiled(Client *c); /* returns tiled successor of c */ Client *nexttiled(Client *c); /* returns tiled successor of c */

@ -1,5 +1,6 @@
/* See LICENSE file for copyright and license details. */ /* See LICENSE file for copyright and license details. */
#include "dwm.h" #include "dwm.h"
#include <stdio.h>
#include <stdlib.h> #include <stdlib.h>
unsigned int blw = 0; unsigned int blw = 0;
@ -7,53 +8,79 @@ Layout *lt = NULL;
/* static */ /* static */
static double ratio = RATIO;
static unsigned int nlayouts = 0; static unsigned int nlayouts = 0;
static unsigned int masterw = MASTERWIDTH;
static unsigned int nmaster = NMASTER; static unsigned int nmaster = NMASTER;
static double // simple pow()
spow(double x, double y)
{
if(y == 0)
return 1;
while(--y)
x *= x;
return x;
}
static void static void
tile(void) { tile(void) {
unsigned int i, n, nx, ny, nw, nh, mw, mh, tw, th; double mscale = 0, tscale = 0, sum = 0;
unsigned int i, n, nx, ny, nw, nh, mw, tw;
Client *c; Client *c;
for(n = 0, c = nexttiled(clients); c; c = nexttiled(c->next)) for(n = 0, c = nexttiled(clients); c; c = nexttiled(c->next))
n++; n++;
/* window geoms */
mh = (n > nmaster) ? wah / nmaster : wah / (n > 0 ? n : 1); mw = (n <= nmaster) ? waw : waw / (1 + ratio);
mw = (n > nmaster) ? (waw * masterw) / 1000 : waw;
th = (n > nmaster) ? wah / (n - nmaster) : 0;
tw = waw - mw; tw = waw - mw;
if(n > 0) {
if(n < nmaster) {
for(i = 0; i < n; i++)
sum += spow(ratio, i);
mscale = wah / sum;
}
else {
for(i = 0; i < nmaster; i++)
sum += spow(ratio, i);
mscale = wah / sum;
for(sum = 0, i = 0; i < (n - nmaster); i++)
sum += spow(ratio, i);
tscale = wah / sum;
}
}
nx = wax;
ny = way;
for(i = 0, c = clients; c; c = c->next) for(i = 0, c = clients; c; c = c->next)
if(isvisible(c)) { if(isvisible(c)) {
unban(c); unban(c);
if(c->isfloating) if(c->isfloating)
continue; continue;
c->ismax = False; c->ismax = False;
nx = wax; if(i < nmaster) { /* master window */
ny = way;
if(i < nmaster) {
ny += i * mh;
nw = mw - 2 * c->border; nw = mw - 2 * c->border;
nh = mh; if(i + 1 == n || i + 1 == nmaster)
if(i + 1 == (n < nmaster ? n : nmaster)) /* remainder */ nh = (way + wah) - ny - (2 * c->border);
nh = wah - mh * i; else
nh -= 2 * c->border; nh = (mscale * spow(ratio, i)) - (2 * c->border);
} }
else { /* tile window */ else { /* tile window */
nx += mw; if(i == nmaster) {
ny = way;
nx = wax + mw;
}
nw = tw - 2 * c->border; nw = tw - 2 * c->border;
if(th > 2 * c->border) { if(i + 1 == n)
ny += (i - nmaster) * th; nh = (way + wah) - ny - (2 * c->border);
nh = th; else
if(i + 1 == n) /* remainder */ nh = (tscale * spow(ratio, i - nmaster)) - (2 * c->border);
nh = wah - th * (i - nmaster);
nh -= 2 * c->border;
} }
else /* fallback if th <= 2 * c->border */ if(nh < bh) {
nh = wah - 2 * c->border; nh = bh;
ny = way + wah - nh;
} }
resize(c, nx, ny, nw, nh, False); resize(c, nx, ny, nw, nh, False);
ny += nh;
i++; i++;
} }
else else
@ -106,18 +133,19 @@ focusclient(const char *arg) {
} }
void void
incmasterw(const char *arg) { incratio(const char *arg) {
int i; double delta;
if(lt->arrange != tile) if(lt->arrange != tile)
return; return;
if(!arg) if(!arg)
masterw = MASTERWIDTH; ratio = RATIO;
else { else {
i = atoi(arg); if(1 == sscanf(arg, "%lf", &delta)) {
if(waw * (masterw + i) / 1000 >= waw - 2 * BORDERPX if(delta + ratio < .1 || delta + ratio > 1.9)
|| waw * (masterw + i) / 1000 <= 2 * BORDERPX)
return; return;
masterw += i; ratio += delta;
}
} }
lt->arrange(); lt->arrange();
} }

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