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@ -1,5 +1,6 @@
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/* See LICENSE file for copyright and license details. */
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#include "dwm.h"
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#include <stdio.h>
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#include <stdlib.h>
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unsigned int blw = 0;
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@ -7,53 +8,79 @@ Layout *lt = NULL;
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/* static */
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static double ratio = RATIO;
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static unsigned int nlayouts = 0;
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static unsigned int masterw = MASTERWIDTH;
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static unsigned int nmaster = NMASTER;
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static double // simple pow()
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spow(double x, double y)
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{
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if(y == 0)
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return 1;
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while(--y)
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x *= x;
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return x;
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}
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static void
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tile(void) {
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unsigned int i, n, nx, ny, nw, nh, mw, mh, tw, th;
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double mscale = 0, tscale = 0, sum = 0;
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unsigned int i, n, nx, ny, nw, nh, mw, tw;
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Client *c;
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for(n = 0, c = nexttiled(clients); c; c = nexttiled(c->next))
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n++;
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/* window geoms */
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mh = (n > nmaster) ? wah / nmaster : wah / (n > 0 ? n : 1);
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mw = (n > nmaster) ? (waw * masterw) / 1000 : waw;
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th = (n > nmaster) ? wah / (n - nmaster) : 0;
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mw = (n <= nmaster) ? waw : waw / (1 + ratio);
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tw = waw - mw;
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if(n > 0) {
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if(n < nmaster) {
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for(i = 0; i < n; i++)
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sum += spow(ratio, i);
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mscale = wah / sum;
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}
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else {
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for(i = 0; i < nmaster; i++)
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sum += spow(ratio, i);
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mscale = wah / sum;
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for(sum = 0, i = 0; i < (n - nmaster); i++)
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sum += spow(ratio, i);
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tscale = wah / sum;
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}
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}
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nx = wax;
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ny = way;
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for(i = 0, c = clients; c; c = c->next)
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if(isvisible(c)) {
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unban(c);
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if(c->isfloating)
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continue;
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c->ismax = False;
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nx = wax;
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ny = way;
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if(i < nmaster) {
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ny += i * mh;
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if(i < nmaster) { /* master window */
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nw = mw - 2 * c->border;
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nh = mh;
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if(i + 1 == (n < nmaster ? n : nmaster)) /* remainder */
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nh = wah - mh * i;
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nh -= 2 * c->border;
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if(i + 1 == n || i + 1 == nmaster)
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nh = (way + wah) - ny - (2 * c->border);
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else
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nh = (mscale * spow(ratio, i)) - (2 * c->border);
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}
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else { /* tile window */
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nx += mw;
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if(i == nmaster) {
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ny = way;
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nx = wax + mw;
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}
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nw = tw - 2 * c->border;
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if(th > 2 * c->border) {
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ny += (i - nmaster) * th;
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nh = th;
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if(i + 1 == n) /* remainder */
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nh = wah - th * (i - nmaster);
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nh -= 2 * c->border;
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if(i + 1 == n)
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nh = (way + wah) - ny - (2 * c->border);
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else
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nh = (tscale * spow(ratio, i - nmaster)) - (2 * c->border);
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}
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else /* fallback if th <= 2 * c->border */
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nh = wah - 2 * c->border;
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if(nh < bh) {
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nh = bh;
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ny = way + wah - nh;
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}
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resize(c, nx, ny, nw, nh, False);
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ny += nh;
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i++;
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}
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else
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@ -106,18 +133,19 @@ focusclient(const char *arg) {
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}
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void
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incmasterw(const char *arg) {
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int i;
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incratio(const char *arg) {
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double delta;
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if(lt->arrange != tile)
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return;
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if(!arg)
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masterw = MASTERWIDTH;
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ratio = RATIO;
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else {
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i = atoi(arg);
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if(waw * (masterw + i) / 1000 >= waw - 2 * BORDERPX
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|| waw * (masterw + i) / 1000 <= 2 * BORDERPX)
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if(1 == sscanf(arg, "%lf", &delta)) {
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if(delta + ratio < .1 || delta + ratio > 1.9)
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return;
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masterw += i;
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ratio += delta;
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}
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}
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lt->arrange();
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}
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