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@ -1,3 +1,4 @@
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#define XINULATOR /* debug, simulates dual head */
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/* See LICENSE file for copyright and license details.
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/* See LICENSE file for copyright and license details.
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*
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*
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* dynamic window manager is designed like any other X client as well. It is
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* dynamic window manager is designed like any other X client as well. It is
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@ -1158,7 +1159,6 @@ movemouse(const Arg *arg) {
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Client *
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Client *
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nexttiled(Client *c) {
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nexttiled(Client *c) {
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// TODO: m handling
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for(; c && (c->isfloating || !ISVISIBLE(c)); c = c->next);
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for(; c && (c->isfloating || !ISVISIBLE(c)); c = c->next);
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return c;
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return c;
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}
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}
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@ -1593,8 +1593,10 @@ unmanage(Client *c) {
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XConfigureWindow(dpy, c->win, CWBorderWidth, &wc); /* restore border */
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XConfigureWindow(dpy, c->win, CWBorderWidth, &wc); /* restore border */
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detach(c);
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detach(c);
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detachstack(c);
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detachstack(c);
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if(selmon->sel == c)
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if(c->mon->sel == c) {
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c->mon->sel = c->mon->stack;
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focus(NULL);
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focus(NULL);
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}
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XUngrabButton(dpy, AnyButton, AnyModifier, c->win);
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XUngrabButton(dpy, AnyButton, AnyModifier, c->win);
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setclientstate(c, WithdrawnState);
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setclientstate(c, WithdrawnState);
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free(c);
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free(c);
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@ -1651,7 +1653,9 @@ updategeom(void) {
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Client *c;
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Client *c;
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Monitor *newmons = NULL, *m, *tm;
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Monitor *newmons = NULL, *m, *tm;
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#ifdef XINERAMA
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#ifdef XINULATOR
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n = 2;
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#elif defined(XINERAMA)
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XineramaScreenInfo *info = NULL;
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XineramaScreenInfo *info = NULL;
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if(XineramaIsActive(dpy))
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if(XineramaIsActive(dpy))
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@ -1665,7 +1669,23 @@ updategeom(void) {
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}
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}
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/* initialise monitor(s) */
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/* initialise monitor(s) */
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#ifdef XINERAMA
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#ifdef XINULATOR
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if(1) {
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m = newmons;
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m->screen_number = 0;
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m->wx = sx;
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m->my = m->wy = sy;
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m->ww = sw;
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m->mh = m->wh = sh / 2;
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m = newmons->next;
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m->screen_number = 1;
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m->wx = sx;
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m->my = m->wy = sy + sh / 2;
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m->ww = sw;
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m->mh = m->wh = sh / 2;
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}
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else
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#elif defined(XINERAMA)
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if(XineramaIsActive(dpy)) {
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if(XineramaIsActive(dpy)) {
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for(i = 0, m = newmons; m; m = m->next, i++) {
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for(i = 0, m = newmons; m; m = m->next, i++) {
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m->screen_number = info[i].screen_number;
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m->screen_number = info[i].screen_number;
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