this variant is known to work, but focus() is ugly - we need in general a better way to handle multihead, this issel-stuff looks awkward (maybe it might be a good idea to set sel to NULL but to introduce a Client *revert which is set if a screen is unfocused, have to think about it further).

new_dwm
Anselm R. Garbe 18 years ago
parent b233089815
commit fcd98308ba

@ -81,7 +81,7 @@ void
focus(Client *c) {
Client *old = sel;
if(!issel || (c && !isvisible(c)))
if(c && !isvisible(c))
return;
if(old && old != c) {
@ -89,14 +89,18 @@ focus(Client *c) {
XSetWindowBorder(dpy, old->win, dc.norm[ColBorder]);
}
if(c) {
detachstack(c);
c->snext = stack;
stack = c;
grabbuttons(c, True);
XSetWindowBorder(dpy, c->win, dc.sel[ColBorder]);
XSetInputFocus(dpy, c->win, RevertToPointerRoot, CurrentTime);
if(issel) {
detachstack(c);
c->snext = stack;
stack = c;
grabbuttons(c, True);
XSetWindowBorder(dpy, c->win, dc.sel[ColBorder]);
XSetInputFocus(dpy, c->win, RevertToPointerRoot, CurrentTime);
}
else
XSetWindowBorder(dpy, c->win, dc.norm[ColBorder]);
}
else
else if(issel)
XSetInputFocus(dpy, root, RevertToPointerRoot, CurrentTime);
sel = c;
drawstatus();

@ -269,8 +269,8 @@ leavenotify(XEvent *e) {
XCrossingEvent *ev = &e->xcrossing;
if((ev->window == root) && !ev->same_screen) {
focus(NULL);
issel = False;
focus(sel);
}
}

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