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830 lines
21 KiB
830 lines
21 KiB
"""
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This type stub file was generated by pyright.
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"""
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import numpy as np
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from . import artist
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from .axes import Axes
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from .backend_bases import MouseEvent, RendererBase
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from .path import Path
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from .transforms import Bbox, Transform
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from typing import Any, Literal, overload
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from numpy.typing import ArrayLike
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from .typing import CapStyleType, ColorType, JoinStyleType, LineStyleType
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class Patch(artist.Artist):
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zorder: float
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def __init__(self, *, edgecolor: ColorType | None = ..., facecolor: ColorType | None = ..., color: ColorType | None = ..., linewidth: float | None = ..., linestyle: LineStyleType | None = ..., antialiased: bool | None = ..., hatch: str | None = ..., fill: bool = ..., capstyle: CapStyleType | None = ..., joinstyle: JoinStyleType | None = ..., **kwargs) -> None:
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...
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def get_verts(self) -> ArrayLike:
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...
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def contains(self, mouseevent: MouseEvent, radius: float | None = ...) -> tuple[bool, dict[Any, Any]]:
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...
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def contains_point(self, point: tuple[float, float], radius: float | None = ...) -> bool:
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...
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def contains_points(self, points: ArrayLike, radius: float | None = ...) -> np.ndarray:
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...
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def get_extents(self) -> Bbox:
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...
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def get_transform(self) -> Transform:
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...
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def get_data_transform(self) -> Transform:
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...
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def get_patch_transform(self) -> Transform:
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...
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def get_antialiased(self) -> bool:
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...
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def get_edgecolor(self) -> ColorType:
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...
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def get_facecolor(self) -> ColorType:
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...
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def get_linewidth(self) -> float:
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...
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def get_linestyle(self) -> LineStyleType:
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...
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def set_antialiased(self, aa: bool | None) -> None:
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...
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def set_edgecolor(self, color: ColorType | None) -> None:
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...
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def set_facecolor(self, color: ColorType | None) -> None:
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...
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def set_color(self, c: ColorType | None) -> None:
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...
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def set_alpha(self, alpha: float | None) -> None:
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...
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def set_linewidth(self, w: float | None) -> None:
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...
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def set_linestyle(self, ls: LineStyleType | None) -> None:
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...
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def set_fill(self, b: bool) -> None:
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...
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def get_fill(self) -> bool:
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...
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fill = ...
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def set_capstyle(self, s: CapStyleType) -> None:
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...
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def get_capstyle(self) -> Literal["butt", "projecting", "round"]:
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...
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def set_joinstyle(self, s: JoinStyleType) -> None:
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...
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def get_joinstyle(self) -> Literal["miter", "round", "bevel"]:
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...
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def set_hatch(self, hatch: str) -> None:
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...
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def get_hatch(self) -> str:
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...
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def get_path(self) -> Path:
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...
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class Shadow(Patch):
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patch: Patch
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def __init__(self, patch: Patch, ox: float, oy: float, *, shade: float = ..., **kwargs) -> None:
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...
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class Rectangle(Patch):
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angle: float
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def __init__(self, xy: tuple[float, float], width: float, height: float, *, angle: float = ..., rotation_point: Literal["xy", "center"] | tuple[float, float] = ..., **kwargs) -> None:
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...
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@property
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def rotation_point(self) -> Literal["xy", "center"] | tuple[float, float]:
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...
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@rotation_point.setter
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def rotation_point(self, value: Literal["xy", "center"] | tuple[float, float]) -> None:
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...
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def get_x(self) -> float:
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...
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def get_y(self) -> float:
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...
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def get_xy(self) -> tuple[float, float]:
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...
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def get_corners(self) -> np.ndarray:
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...
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def get_center(self) -> np.ndarray:
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...
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def get_width(self) -> float:
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...
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def get_height(self) -> float:
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...
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def get_angle(self) -> float:
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...
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def set_x(self, x: float) -> None:
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...
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def set_y(self, y: float) -> None:
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...
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def set_angle(self, angle: float) -> None:
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...
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def set_xy(self, xy: tuple[float, float]) -> None:
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...
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def set_width(self, w: float) -> None:
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...
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def set_height(self, h: float) -> None:
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...
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@overload
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def set_bounds(self, args: tuple[float, float, float, float], /) -> None:
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...
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@overload
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def set_bounds(self, left: float, bottom: float, width: float, height: float, /) -> None:
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...
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def get_bbox(self) -> Bbox:
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...
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xy = ...
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class RegularPolygon(Patch):
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xy: tuple[float, float]
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numvertices: int
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orientation: float
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radius: float
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def __init__(self, xy: tuple[float, float], numVertices: int, *, radius: float = ..., orientation: float = ..., **kwargs) -> None:
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...
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class PathPatch(Patch):
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def __init__(self, path: Path, **kwargs) -> None:
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...
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def set_path(self, path: Path) -> None:
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...
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class StepPatch(PathPatch):
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orientation: Literal["vertical", "horizontal"]
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def __init__(self, values: ArrayLike, edges: ArrayLike, *, orientation: Literal["vertical", "horizontal"] = ..., baseline: float = ..., **kwargs) -> None:
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...
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def get_data(self) -> tuple[np.ndarray, np.ndarray, float]:
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...
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def set_data(self, values: ArrayLike | None = ..., edges: ArrayLike | None = ..., baseline: float | None = ...) -> None:
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...
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class Polygon(Patch):
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def __init__(self, xy: ArrayLike, *, closed: bool = ..., **kwargs) -> None:
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...
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def get_closed(self) -> bool:
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...
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def set_closed(self, closed: bool) -> None:
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...
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def get_xy(self) -> np.ndarray:
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...
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def set_xy(self, xy: ArrayLike) -> None:
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...
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xy = ...
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class Wedge(Patch):
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center: tuple[float, float]
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r: float
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theta1: float
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theta2: float
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width: float | None
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def __init__(self, center: tuple[float, float], r: float, theta1: float, theta2: float, *, width: float | None = ..., **kwargs) -> None:
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...
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def set_center(self, center: tuple[float, float]) -> None:
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...
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def set_radius(self, radius: float) -> None:
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...
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def set_theta1(self, theta1: float) -> None:
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...
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def set_theta2(self, theta2: float) -> None:
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...
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def set_width(self, width: float | None) -> None:
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...
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class Arrow(Patch):
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def __init__(self, x: float, y: float, dx: float, dy: float, *, width: float = ..., **kwargs) -> None:
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...
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class FancyArrow(Polygon):
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def __init__(self, x: float, y: float, dx: float, dy: float, *, width: float = ..., length_includes_head: bool = ..., head_width: float | None = ..., head_length: float | None = ..., shape: Literal["full", "left", "right"] = ..., overhang: float = ..., head_starts_at_zero: bool = ..., **kwargs) -> None:
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...
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def set_data(self, *, x: float | None = ..., y: float | None = ..., dx: float | None = ..., dy: float | None = ..., width: float | None = ..., head_width: float | None = ..., head_length: float | None = ...) -> None:
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...
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class CirclePolygon(RegularPolygon):
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def __init__(self, xy: tuple[float, float], radius: float = ..., *, resolution: int = ..., **kwargs) -> None:
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...
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class Ellipse(Patch):
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def __init__(self, xy: tuple[float, float], width: float, height: float, *, angle: float = ..., **kwargs) -> None:
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...
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def set_center(self, xy: tuple[float, float]) -> None:
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...
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def get_center(self) -> float:
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...
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center = ...
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def set_width(self, width: float) -> None:
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...
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def get_width(self) -> float:
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...
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width = ...
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def set_height(self, height: float) -> None:
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...
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def get_height(self) -> float:
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...
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height = ...
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def set_angle(self, angle: float) -> None:
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...
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def get_angle(self) -> float:
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...
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angle = ...
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def get_corners(self) -> np.ndarray:
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...
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def get_vertices(self) -> list[tuple[float, float]]:
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...
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def get_co_vertices(self) -> list[tuple[float, float]]:
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...
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class Annulus(Patch):
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a: float
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b: float
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def __init__(self, xy: tuple[float, float], r: float | tuple[float, float], width: float, angle: float = ..., **kwargs) -> None:
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...
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def set_center(self, xy: tuple[float, float]) -> None:
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...
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def get_center(self) -> tuple[float, float]:
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...
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center = ...
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def set_width(self, width: float) -> None:
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...
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def get_width(self) -> float:
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...
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width = ...
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def set_angle(self, angle: float) -> None:
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...
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def get_angle(self) -> float:
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...
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angle = ...
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def set_semimajor(self, a: float) -> None:
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...
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def set_semiminor(self, b: float) -> None:
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...
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def set_radii(self, r: float | tuple[float, float]) -> None:
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...
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def get_radii(self) -> tuple[float, float]:
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...
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radii = ...
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class Circle(Ellipse):
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def __init__(self, xy: tuple[float, float], radius: float = ..., **kwargs) -> None:
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...
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def set_radius(self, radius: float) -> None:
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...
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def get_radius(self) -> float:
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...
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radius = ...
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class Arc(Ellipse):
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theta1: float
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theta2: float
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def __init__(self, xy: tuple[float, float], width: float, height: float, *, angle: float = ..., theta1: float = ..., theta2: float = ..., **kwargs) -> None:
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...
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def bbox_artist(artist: artist.Artist, renderer: RendererBase, props: dict[str, Any] | None = ..., fill: bool = ...) -> None:
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...
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def draw_bbox(bbox: Bbox, renderer: RendererBase, color: ColorType = ..., trans: Transform | None = ...) -> None:
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...
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class _Style:
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def __new__(cls, stylename, **kwargs):
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...
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@classmethod
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def get_styles(cls) -> dict[str, type]:
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...
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@classmethod
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def pprint_styles(cls) -> str:
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...
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@classmethod
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def register(cls, name: str, style: type) -> None:
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...
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class BoxStyle(_Style):
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class Square(BoxStyle):
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pad: float
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def __init__(self, pad: float = ...) -> None:
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...
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def __call__(self, x0: float, y0: float, width: float, height: float, mutation_size: float) -> Path:
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...
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class Circle(BoxStyle):
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pad: float
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def __init__(self, pad: float = ...) -> None:
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...
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def __call__(self, x0: float, y0: float, width: float, height: float, mutation_size: float) -> Path:
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...
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class Ellipse(BoxStyle):
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pad: float
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def __init__(self, pad: float = ...) -> None:
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...
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def __call__(self, x0: float, y0: float, width: float, height: float, mutation_size: float) -> Path:
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...
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class LArrow(BoxStyle):
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pad: float
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def __init__(self, pad: float = ...) -> None:
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...
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def __call__(self, x0: float, y0: float, width: float, height: float, mutation_size: float) -> Path:
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...
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class RArrow(LArrow):
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def __call__(self, x0: float, y0: float, width: float, height: float, mutation_size: float) -> Path:
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...
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class DArrow(BoxStyle):
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pad: float
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def __init__(self, pad: float = ...) -> None:
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...
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def __call__(self, x0: float, y0: float, width: float, height: float, mutation_size: float) -> Path:
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...
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class Round(BoxStyle):
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pad: float
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rounding_size: float | None
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def __init__(self, pad: float = ..., rounding_size: float | None = ...) -> None:
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...
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def __call__(self, x0: float, y0: float, width: float, height: float, mutation_size: float) -> Path:
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...
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class Round4(BoxStyle):
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pad: float
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rounding_size: float | None
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def __init__(self, pad: float = ..., rounding_size: float | None = ...) -> None:
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...
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def __call__(self, x0: float, y0: float, width: float, height: float, mutation_size: float) -> Path:
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...
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class Sawtooth(BoxStyle):
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pad: float
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tooth_size: float | None
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def __init__(self, pad: float = ..., tooth_size: float | None = ...) -> None:
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...
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def __call__(self, x0: float, y0: float, width: float, height: float, mutation_size: float) -> Path:
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...
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class Roundtooth(Sawtooth):
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def __call__(self, x0: float, y0: float, width: float, height: float, mutation_size: float) -> Path:
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...
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class ConnectionStyle(_Style):
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class _Base(ConnectionStyle):
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class SimpleEvent:
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def __init__(self, xy: tuple[float, float]) -> None:
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...
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def __call__(self, posA: tuple[float, float], posB: tuple[float, float], shrinkA: float = ..., shrinkB: float = ..., patchA: Patch | None = ..., patchB: Patch | None = ...) -> Path:
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...
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class Arc3(_Base):
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rad: float
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def __init__(self, rad: float = ...) -> None:
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...
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def connect(self, posA: tuple[float, float], posB: tuple[float, float]) -> Path:
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...
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class Angle3(_Base):
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angleA: float
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angleB: float
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def __init__(self, angleA: float = ..., angleB: float = ...) -> None:
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...
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def connect(self, posA: tuple[float, float], posB: tuple[float, float]) -> Path:
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...
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class Angle(_Base):
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angleA: float
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angleB: float
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rad: float
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def __init__(self, angleA: float = ..., angleB: float = ..., rad: float = ...) -> None:
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...
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def connect(self, posA: tuple[float, float], posB: tuple[float, float]) -> Path:
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...
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class Arc(_Base):
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angleA: float
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angleB: float
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armA: float | None
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armB: float | None
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rad: float
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def __init__(self, angleA: float = ..., angleB: float = ..., armA: float | None = ..., armB: float | None = ..., rad: float = ...) -> None:
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...
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def connect(self, posA: tuple[float, float], posB: tuple[float, float]) -> Path:
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...
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class Bar(_Base):
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armA: float
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armB: float
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fraction: float
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angle: float | None
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def __init__(self, armA: float = ..., armB: float = ..., fraction: float = ..., angle: float | None = ...) -> None:
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...
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def connect(self, posA: tuple[float, float], posB: tuple[float, float]) -> Path:
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...
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class ArrowStyle(_Style):
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class _Base(ArrowStyle):
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@staticmethod
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def ensure_quadratic_bezier(path: Path) -> list[float]:
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...
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def transmute(self, path: Path, mutation_size: float, linewidth: float) -> tuple[Path, bool]:
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...
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def __call__(self, path: Path, mutation_size: float, linewidth: float, aspect_ratio: float = ...) -> tuple[Path, bool]:
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...
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class _Curve(_Base):
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arrow: str
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fillbegin: bool
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fillend: bool
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def __init__(self, head_length: float = ..., head_width: float = ..., widthA: float = ..., widthB: float = ..., lengthA: float = ..., lengthB: float = ..., angleA: float | None = ..., angleB: float | None = ..., scaleA: float | None = ..., scaleB: float | None = ...) -> None:
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...
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class Curve(_Curve):
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def __init__(self) -> None:
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...
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class CurveA(_Curve):
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arrow: str
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...
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class CurveB(_Curve):
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arrow: str
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...
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class CurveAB(_Curve):
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arrow: str
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...
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class CurveFilledA(_Curve):
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arrow: str
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...
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class CurveFilledB(_Curve):
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arrow: str
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...
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class CurveFilledAB(_Curve):
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arrow: str
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...
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class BracketA(_Curve):
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arrow: str
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def __init__(self, widthA: float = ..., lengthA: float = ..., angleA: float = ...) -> None:
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...
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class BracketB(_Curve):
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arrow: str
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def __init__(self, widthB: float = ..., lengthB: float = ..., angleB: float = ...) -> None:
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...
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class BracketAB(_Curve):
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arrow: str
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def __init__(self, widthA: float = ..., lengthA: float = ..., angleA: float = ..., widthB: float = ..., lengthB: float = ..., angleB: float = ...) -> None:
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...
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class BarAB(_Curve):
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arrow: str
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def __init__(self, widthA: float = ..., angleA: float = ..., widthB: float = ..., angleB: float = ...) -> None:
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...
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class BracketCurve(_Curve):
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arrow: str
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def __init__(self, widthA: float = ..., lengthA: float = ..., angleA: float | None = ...) -> None:
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...
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class CurveBracket(_Curve):
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arrow: str
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def __init__(self, widthB: float = ..., lengthB: float = ..., angleB: float | None = ...) -> None:
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...
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class Simple(_Base):
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def __init__(self, head_length: float = ..., head_width: float = ..., tail_width: float = ...) -> None:
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...
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class Fancy(_Base):
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def __init__(self, head_length: float = ..., head_width: float = ..., tail_width: float = ...) -> None:
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...
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class Wedge(_Base):
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tail_width: float
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shrink_factor: float
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def __init__(self, tail_width: float = ..., shrink_factor: float = ...) -> None:
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...
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class FancyBboxPatch(Patch):
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def __init__(self, xy: tuple[float, float], width: float, height: float, boxstyle: str | BoxStyle = ..., *, mutation_scale: float = ..., mutation_aspect: float = ..., **kwargs) -> None:
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...
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def set_boxstyle(self, boxstyle: str | BoxStyle | None = ..., **kwargs) -> None:
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...
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def get_boxstyle(self) -> BoxStyle:
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...
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def set_mutation_scale(self, scale: float) -> None:
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...
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def get_mutation_scale(self) -> float:
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...
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def set_mutation_aspect(self, aspect: float) -> None:
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...
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def get_mutation_aspect(self) -> float:
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...
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def get_x(self) -> float:
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...
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def get_y(self) -> float:
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...
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def get_width(self) -> float:
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...
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def get_height(self) -> float:
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...
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def set_x(self, x: float) -> None:
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...
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def set_y(self, y: float) -> None:
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...
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def set_width(self, w: float) -> None:
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...
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def set_height(self, h: float) -> None:
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...
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@overload
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def set_bounds(self, args: tuple[float, float, float, float], /) -> None:
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...
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@overload
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def set_bounds(self, left: float, bottom: float, width: float, height: float, /) -> None:
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...
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def get_bbox(self) -> Bbox:
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...
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class FancyArrowPatch(Patch):
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patchA: Patch
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patchB: Patch
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shrinkA: float
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shrinkB: float
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def __init__(self, posA: tuple[float, float] | None = ..., posB: tuple[float, float] | None = ..., *, path: Path | None = ..., arrowstyle: str | ArrowStyle = ..., connectionstyle: str | ConnectionStyle = ..., patchA: Patch | None = ..., patchB: Patch | None = ..., shrinkA: float = ..., shrinkB: float = ..., mutation_scale: float = ..., mutation_aspect: float | None = ..., **kwargs) -> None:
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...
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def set_positions(self, posA: tuple[float, float], posB: tuple[float, float]) -> None:
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...
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def set_patchA(self, patchA: Patch) -> None:
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...
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def set_patchB(self, patchB: Patch) -> None:
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...
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def set_connectionstyle(self, connectionstyle: str | ConnectionStyle | None = ..., **kwargs) -> None:
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...
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def get_connectionstyle(self) -> ConnectionStyle:
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...
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def set_arrowstyle(self, arrowstyle: str | ArrowStyle | None = ..., **kwargs) -> None:
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...
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def get_arrowstyle(self) -> ArrowStyle:
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...
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def set_mutation_scale(self, scale: float) -> None:
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...
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def get_mutation_scale(self) -> float:
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...
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def set_mutation_aspect(self, aspect: float | None) -> None:
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...
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def get_mutation_aspect(self) -> float:
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...
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class ConnectionPatch(FancyArrowPatch):
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xy1: tuple[float, float]
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xy2: tuple[float, float]
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coords1: str | Transform
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coords2: str | Transform | None
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|
axesA: Axes | None
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axesB: Axes | None
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def __init__(self, xyA: tuple[float, float], xyB: tuple[float, float], coordsA: str | Transform, coordsB: str | Transform | None = ..., *, axesA: Axes | None = ..., axesB: Axes | None = ..., arrowstyle: str | ArrowStyle = ..., connectionstyle: str | ConnectionStyle = ..., patchA: Patch | None = ..., patchB: Patch | None = ..., shrinkA: float = ..., shrinkB: float = ..., mutation_scale: float = ..., mutation_aspect: float | None = ..., clip_on: bool = ..., **kwargs) -> None:
|
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...
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def set_annotation_clip(self, b: bool | None) -> None:
|
|
...
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def get_annotation_clip(self) -> bool | None:
|
|
...
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