@ -3855,10 +3855,10 @@ xdrawcursor(void)
case 1: /* Blinking Block (Default) */
case 2: /* Steady Block */
if (IS_SET(MODE_REVERSE)) {
g.mode |= ATTR_REVERSE;
g.fg = defaultcs;
g.bg = defaultfg;
}
g.mode |= term.line[term.c.y][curx].mode & ATTR_WIDE;
xdrawglyph(g, term.c.x, term.c.y);