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@ -3855,10 +3855,10 @@ xdrawcursor(void)
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case 1: /* Blinking Block (Default) */
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case 1: /* Blinking Block (Default) */
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case 2: /* Steady Block */
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case 2: /* Steady Block */
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if (IS_SET(MODE_REVERSE)) {
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if (IS_SET(MODE_REVERSE)) {
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g.mode |= ATTR_REVERSE;
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g.mode |= ATTR_REVERSE;
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g.fg = defaultcs;
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g.fg = defaultcs;
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g.bg = defaultfg;
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g.bg = defaultfg;
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}
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}
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g.mode |= term.line[term.c.y][curx].mode & ATTR_WIDE;
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g.mode |= term.line[term.c.y][curx].mode & ATTR_WIDE;
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xdrawglyph(g, term.c.x, term.c.y);
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xdrawglyph(g, term.c.x, term.c.y);
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