use struct instead of array.

master
Aurélien Aptel 15 years ago
parent 9703859e6c
commit cfe897554d

17
st.c

@ -125,11 +125,12 @@ typedef struct {
GC gc;
} DC;
/* TODO: use better name for vars... */
typedef struct {
int mode;
int bx, by;
int ex, ey;
int b[2], e[2];
struct {int x, y;} b, e;
char *clip;
} Selection;
@ -223,8 +224,8 @@ static inline int selected(int x, int y) {
int ex = MAX(sel.bx, sel.ex);
return BETWEEN(x, bx, ex);
}
return ((sel.b[1] < y&&y < sel.e[1]) || (y==sel.e[1] && x<=sel.e[0]))
|| (y==sel.b[1] && x>=sel.b[0] && (x<=sel.e[0] || sel.b[1]!=sel.e[1]));
return ((sel.b.y < y&&y < sel.e.y) || (y==sel.e.y && x<=sel.e.x))
|| (y==sel.b.y && x>=sel.b.x && (x<=sel.e.x || sel.b.y!=sel.e.y));
}
static void getbuttoninfo(XEvent *e, int *b, int *x, int *y) {
@ -232,10 +233,10 @@ static void getbuttoninfo(XEvent *e, int *b, int *x, int *y) {
*b=*b==4096?5:*b==2048?4:*b==1024?3:*b==512?2:*b==256?1:-1;
*x = e->xbutton.x/xw.cw;
*y = e->xbutton.y/xw.ch;
sel.b[0] = sel.by < sel.ey ? sel.bx : sel.ex;
sel.b[1] = MIN(sel.by, sel.ey);
sel.e[0] = sel.by < sel.ey ? sel.ex : sel.bx;
sel.e[1] = MAX(sel.by, sel.ey);
sel.b.x = sel.by < sel.ey ? sel.bx : sel.ex;
sel.b.y = MIN(sel.by, sel.ey);
sel.e.x = sel.by < sel.ey ? sel.ex : sel.bx;
sel.e.y = MAX(sel.by, sel.ey);
}
static void bpress(XEvent *e) {
@ -249,7 +250,7 @@ static char *getseltext() {
int ls, x, y, sz;
if(sel.bx == -1)
return NULL;
sz = (term.col+1) * (sel.e[1]-sel.b[1]+1);
sz = (term.col+1) * (sel.e.y-sel.b.y+1);
ptr = str = malloc(sz);
for(y = 0; y < term.row; y++) {
for(x = 0; x < term.col; x++)

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