@ -8,10 +8,29 @@ Layout *lt = NULL;
/* static */
static double ratio = RATIO ;
static double hratio = HRATIO ;
static double vratio = VRATIO ;
static unsigned int nlayouts = 0 ;
static unsigned int nmaster = NMASTER ;
static void
incratio ( const char * arg , double * ratio , double def ) {
double delta ;
if ( lt - > arrange ! = tile )
return ;
if ( ! arg )
* ratio = def ;
else {
if ( 1 = = sscanf ( arg , " %lf " , & delta ) ) {
if ( delta + ( * ratio ) < .1 | | delta + ( * ratio ) > 1.9 )
return ;
* ratio + = delta ;
}
}
lt - > arrange ( ) ;
}
static double /* simple pow() */
spow ( double x , double y )
{
@ -31,21 +50,21 @@ tile(void) {
for ( n = 0 , c = nexttiled ( clients ) ; c ; c = nexttiled ( c - > next ) )
n + + ;
mw = ( n < = nmaster ) ? waw : waw / ( 1 + ratio) ;
mw = ( n < = nmaster ) ? waw : waw / ( 1 + h ratio) ;
tw = waw - mw ;
if ( n > 0 ) {
if ( n < nmaster ) {
for ( i = 0 ; i < n ; i + + )
sum + = spow ( ratio, i ) ;
sum + = spow ( v ratio, i ) ;
mscale = wah / sum ;
}
else {
for ( i = 0 ; i < nmaster ; i + + )
sum + = spow ( ratio, i ) ;
sum + = spow ( v ratio, i ) ;
mscale = wah / sum ;
for ( sum = 0 , i = 0 ; i < ( n - nmaster ) ; i + + )
sum + = spow ( ratio, i ) ;
sum + = spow ( v ratio, i ) ;
tscale = wah / sum ;
}
}
@ -62,7 +81,7 @@ tile(void) {
if ( i + 1 = = n | | i + 1 = = nmaster )
nh = ( way + wah ) - ny - ( 2 * c - > border ) ;
else
nh = ( mscale * spow ( ratio, i ) ) - ( 2 * c - > border ) ;
nh = ( mscale * spow ( v ratio, i ) ) - ( 2 * c - > border ) ;
}
else { /* tile window */
if ( i = = nmaster ) {
@ -73,7 +92,7 @@ tile(void) {
if ( i + 1 = = n )
nh = ( way + wah ) - ny - ( 2 * c - > border ) ;
else
nh = ( tscale * spow ( ratio, i - nmaster ) ) - ( 2 * c - > border ) ;
nh = ( tscale * spow ( v ratio, i - nmaster ) ) - ( 2 * c - > border ) ;
}
if ( nh < bh ) {
nh = bh ;
@ -133,21 +152,13 @@ focusclient(const char *arg) {
}
void
incratio ( const char * arg ) {
double delta ;
if ( lt - > arrange ! = tile )
return ;
if ( ! arg )
ratio = RATIO ;
else {
if ( 1 = = sscanf ( arg , " %lf " , & delta ) ) {
if ( delta + ratio < .1 | | delta + ratio > 1.9 )
return ;
ratio + = delta ;
}
inchratio ( const char * arg ) {
incratio ( arg , & hratio , HRATIO ) ;
}
lt - > arrange ( ) ;
void
incvratio ( const char * arg ) {
incratio ( arg , & vratio , VRATIO ) ;
}
void